https://bugs.kde.org/show_bug.cgi?id=380825

David Edmundson <k...@davidedmundson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|https://commits.kde.org/kwi |https://commits.kde.org/kwi
                   |n/e9e285618ef11e483b1da076f |n/b7cb301deb3b191c7ff0bd04d
                   |85b6fd81dd46056             |87d6c1b93d90407

--- Comment #2 from David Edmundson <k...@davidedmundson.co.uk> ---
Git commit b7cb301deb3b191c7ff0bd04d87d6c1b93d90407 by David Edmundson.
Committed on 20/06/2017 at 14:48.
Pushed by davidedmundson into branch 'Plasma/5.10'.

Make shadows work for windows 100% width or height

Summary:
Clients provide shadows as 9 images, which then get split into relevant quads.
To work out the full width we need the size of an item on the left, the middle
and the right.

Some elements can be legitiamtely missing so to work out the width of the left
edge we need to consider
all 3 of topleft,left,bottomleft.

Currently we checked both corners in case one was missing, but it's legitimate
for both to be missing if the shadow
stretches the whole way.

Test Plan: Shadow on panel, rest looks the same

Reviewers: #plasma, mart

Reviewed By: #plasma, mart

Subscribers: graesslin, mart, plasma-devel, kwin, #kwin

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D6164

M  +12   -13   scene_opengl.cpp

https://commits.kde.org/kwin/b7cb301deb3b191c7ff0bd04d87d6c1b93d90407

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