https://bugs.kde.org/show_bug.cgi?id=377847
--- Comment #6 from Martin Gräßlin <mgraess...@kde.org> --- I can try, but I doubt I would trigger it. I rather think that our systems are different in some way which make it not happen on mine. The most obvious candidate is the GPU, as I'm on Intel. Some ideas: monitor dmesg for drm warnings, maybe run blender with MESA_DEBUG env variable (see https://www.mesa3d.org/envvars.html ). Maybe also run kwin with this variable. Given how it looks an OpenGL error somewhere in the stack might be the reason. Also you could add the support information for KWin (qdbus org.kde.KWin /KWin supportInformation). Maybe there's an effect playing into it which I don't have activated. -- You are receiving this mail because: You are watching all bug changes.