https://bugs.kde.org/show_bug.cgi?id=377847

--- Comment #6 from Martin Gräßlin <mgraess...@kde.org> ---
I can try, but I doubt I would trigger it. I rather think that our systems are
different in some way which make it not happen on mine. The most obvious
candidate is the GPU, as I'm on Intel.

Some ideas: monitor dmesg for drm warnings, maybe run blender with MESA_DEBUG
env variable (see https://www.mesa3d.org/envvars.html ). Maybe also run kwin
with this variable. Given how it looks an OpenGL error somewhere in the stack
might be the reason.

Also you could add the support information for KWin (qdbus org.kde.KWin /KWin
supportInformation). Maybe there's an effect playing into it which I don't have
activated.

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