https://bugs.kde.org/show_bug.cgi?id=521952

--- Comment #4 from [email protected] ---
(In reply to Zamundaaa from comment #3)
> It's not a regression, afaik it's been that way since they added HDR support
> for Vulkan. The WSI layer just happened to work around it, otherwise you
> would've seen the crash for a long time already.

HDR generally seems to be broken across the board since the 6.7 update/Nvidia
driver 610.43.02. HDR worked in Witcher 3 before the update(s). Now I can
toggle it, but I can visually see that it isn't applying. If it's not a
regression and WSI will work for Sekiro in 6.7.1, then how come HDR doesn't
work in Witcher 3 now, which doesn't require WSI to begin with? Will HDR be
fixed accross the board in the next update?

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