https://bugs.kde.org/show_bug.cgi?id=510820

--- Comment #6 from Marvin1099 <[email protected]> ---
(In reply to Marvin1099 from comment #4)
> (In reply to Junxuan Liao from comment #3)
> > (In reply to Jean-Baptiste Mardelle from comment #1)
> > > Indeed, MLT does currently not really allow
> > > selecting a device.
> > 
> > So Capture -> Audio -> Device just affects the monitoring but not recording,
> > right?
> 
> Sadly none of my virtual recording devices are detected, unless they are
> these invisible ones.
> Check out this screenshot: https://postimg.cc/NyLSSgzk

After some testing:
The invisible ones seem to include my my mic.
But is invisible so, well i can see it so can really verify what i clicked on.

Something else: I mostly made this report since when selecting pipewire as
backend it ignores my default device (virtual device).

> As example my default virtual device is this file "10-game.conf" and has 
> contents:
> context.objects = [
>     {   factory = adapter
>         args = {
>             factory.name     = support.null-audio-sink
>             node.name        = "game"
>             media.class      = Audio/Sink
>             audio.position   = [ FL FR ]
>             audio.channels   = 2
>             monitor.channel-volumes = true
>             adapter.auto-port-config = {
>                 mode = dsp
>                 monitor = true
>                 position = preserve
>             }
>         }
>     }
> ]

This is my default device btw.
Kdenlive Just keeps on using my Monitor HDMI audio output, annoying.
I had not mentioned this, yet i think.
If the pipewire backend would use my default device i would actually be good.
Then the title actually is more correct, since the Pipewire Audio Driver
ignores the default device if its a virtual one.

Anyway if anything should be in focus, i would say Pipewire should use virtual
devices if they are the default device.
Device selection can come later.

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