https://bugs.kde.org/show_bug.cgi?id=512987

Bernd <[email protected]> changed:

           What    |Removed                     |Added
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                 CC|                            |[email protected]
           Keywords|                            |triaged

--- Comment #1 from Bernd <[email protected]> ---
Thank you for your report.

Please note that rendering your project involves two steps: 1) Applying all
effects, compositions and transitions; 2) Encoding the rendered frames using
the selected encoder and adding it into the selected container.

Step 1) is done exclusively by MLT, the underlying framework for all the
compositing and filtering, which does not utilize the GPU due to unresolved
issues between MLT, movit (a library for GPU acceleration), and Kdenlive.
Discussions and work is ongoing but due to the small team size progress is
slower than we would like.

Step 2) is the only one where GPU acceleration is possible by selecting NVENC
or VAAPI profiles. But this is only the smallest portion of the rendering, so
the GPU is mostly idle during the Kdenlive rendering process.

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