https://bugs.kde.org/show_bug.cgi?id=509669
--- Comment #36 from fililip <[email protected]> --- Created attachment 186621 --> https://bugs.kde.org/attachment.cgi?id=186621&action=edit improved cursor workaround patch 2 Right, this reminds me, I ran into an issue with FurMark where cursor motion stops being smooth with high GPU utilization even when the cursor image doesn't change, which was caused by my misunderstanding of the use of resetRepaints() in composite(). This (even more simplified) version of the workaround doesn't have this problem on my setups. -- You are receiving this mail because: You are watching all bug changes.
