https://bugs.kde.org/show_bug.cgi?id=511831
Bug ID: 511831
Summary: Feature Request: Quad-View and Single Folder-Tree
Classification: Applications
Product: krusader
Version First unspecified
Reported In:
Platform: Arch Linux
OS: Linux
Status: REPORTED
Keywords: usability
Severity: wishlist
Priority: NOR
Component: general
Assignee: [email protected]
Reporter: [email protected]
CC: [email protected]
Target Milestone: ---
Created attachment 186620
--> https://bugs.kde.org/attachment.cgi?id=186620&action=edit
Screenshot of Quad-View with single folder-tree of Q-Dir (source:
https://www.softwareok.com/img/ss/g_en/Q-Dir1.jpg))
SUMMARY
Hello KDE-Team,
I'm coming from windows and run now under cachy-os (details below). Formerly on
Windows, I used there Q-Dir which offers a quad-directory view. So I was
looking for some alternatives and fell over Krusader. It feels already quite
the same as using Q-Dir (src:
https://www.softwareok.com/?seite=Freeware/Q-Dir), but unfortunately it does
not offer a quad-view.
Moreover, I noticed that each (dual-view) viewer can fade up a folder-tree.
However, that takes a lot of place when enablind that for more than one viewer
(split/quad-view). Therefore I also wanted to request an option to allow a
single folder-tree view for all viewers (active to the viewer in focus),
removing redundancy-space.
STEPS TO REPRODUCE
"new" features, so nothing to reproduce
OBSERVED RESULT
N/A
EXPECTED RESULT
1.) Option that allows Quad-View (in quadrands, size adjustale like tiles)
2.) Option to enable only one folder-tree for all individual viewers (acive for
the viewer in focus)
SOFTWARE/OS VERSIONS
Windows: N/A
macOS: N/A
Operating System: CachyOS Linux
KDE Plasma Version: 6.5.2
KDE Frameworks Version: 6.19.0
Qt Version: 6.10.0
ADDITIONAL INFORMATION
Kernel Version: 6.17.7-3-cachyos (64-bit)
Graphics Platform: Wayland
Processors: 32 × 13th Gen Intel® Core™ i9-13900HX
Memory: 64 GiB of RAM (62.5 GiB usable)
Graphics Processor 1: Intel® Graphics UHD 770
Graphics Processor 2: NVIDIA GeForce RTX 4070 Laptop GPU
Best regards,
Deph
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