https://bugs.kde.org/show_bug.cgi?id=510465
Bug ID: 510465
Summary: Add feature that allows adding stick drift coordinates
to a deadzone
Classification: Applications
Product: systemsettings
Version First 6.4.5
Reported In:
Platform: Arch Linux
OS: Linux
Status: REPORTED
Severity: wishlist
Priority: NOR
Component: kcm_joystick
Assignee: [email protected]
Reporter: [email protected]
CC: [email protected], [email protected],
[email protected]
Target Milestone: ---
Created attachment 185659
--> https://bugs.kde.org/attachment.cgi?id=185659&action=edit
Stick Drift being shown.
STEPS TO REPRODUCE
1. Have a game controller with stick drift
2. Look at the Game Controller page in System Settings.
OBSERVED RESULT
You'll see the stick drift, but you can't do nothing about it.
EXPECTED RESULT
Being able to "record" the stick drift coordinates and add them to a deadzone;
so the game camera or the game character don't start moving around randomly.
SOFTWARE/OS VERSIONS
Operating System: Arch Linux
KDE Plasma Version: 6.4.5
KDE Frameworks Version: 6.18.0
Qt Version: 6.10.0
Kernel Version: 6.17.1-arch1-1 (64-bit)
Graphics Platform: Wayland
Processors: 8 × 11th Gen Intel® Core™ i5-11300H @ 3.10GHz
Memory: 9 GB of RAM (8.1 GB usable)
Graphics Processor 1: Intel® Iris® Xe Graphics
Graphics Processor 2: NVIDIA GeForce GTX 1650
Manufacturer: LENOVO
Product Name: 82MG
System Version: IdeaPad Gaming 3 15IHU6
ADDITIONAL INFORMATION
My PS5 controller has stick drift.
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