https://bugs.kde.org/show_bug.cgi?id=510216
Bug ID: 510216
Summary: HDR broken in Proton games
Classification: Plasma
Product: kwin
Version First git master
Reported In:
Platform: Compiled Sources
OS: Linux
Status: REPORTED
Severity: normal
Priority: NOR
Component: platform-drm
Assignee: [email protected]
Reporter: [email protected]
CC: [email protected]
Target Milestone: ---
SUMMARY
Recently, I've noticed that when enabling HDR in games where it used to work,
the colour pallette turns more grey-ish, compared increasing the range of
colours and brightness. (I think some HDR videos might also be broken, testing
with Youtube via Firefox Wayland and MPV's HDR settings, but I'm not sure what
it to look for, so I won't really use those as a benchmark here...)
I am using Proton-EM, which has a bunch of patches enabling use of Wayland and
HDR.
My benchmark has been Hollow Knight: Silksong using RenoDX via Reshade to make
HDR happen, which I recall used to work.
STEPS TO REPRODUCE
1. Have HDR monitor
2. Upgrade to latest KWin Git master via kde-build / kde-builder
3. Test games with HDR via Proton-EM 2E / 2F (2E I know used to work not too
long ago, but 2F is more recent)
OBSERVED RESULT
Colours become more washed-out / greyish when HDR is enabled
EXPECTED RESULT
Colours in HDR-enabled games should be more vibrant, instead of washed out
SOFTWARE/OS VERSIONS
Operating System: CachyOS Linux
KDE Plasma Version: 6.5.80
KDE Frameworks Version: 6.19.0
Qt Version: 6.9.2
Kernel Version: 6.17.0-2-cachyos-bore (64-bit)
Graphics Platform: Wayland
Processors: 16 × AMD Ryzen 7 7800X3D 8-Core Processor
Memory: 32 GiB of RAM (30.2 GiB usable)
Graphics Processor 1: AMD Radeon RX 7900 XTX
Graphics Processor 2: AMD Radeon Graphics
Manufacturer: ASRock
Product Name: X670E Pro RS
ADDITIONAL INFORMATION
kscreen-doctor -o output:
Output: 1 DP-1 a0cedf15-7979-4469-8256-208a92eea4c8
enabled
connected
priority 1
DisplayPort
replication source:0
Modes: 1:[email protected]! 2:[email protected] 3:[email protected]
4:[email protected] 5:[email protected] 6:[email protected]* 7:[email protected]
8:[email protected] 9:[email protected] 10:[email protected] 11:[email protected]
12:[email protected] 13:[email protected] 14:[email protected]
15:[email protected] 16:[email protected] 17:[email protected] 18:[email protected]
19:[email protected] 20:[email protected] 21:[email protected] 22:[email protected]
23:[email protected] 24:[email protected] 25:[email protected] 26:[email protected]
27:[email protected] 28:[email protected] 29:[email protected] 30:[email protected]
31:[email protected] 32:[email protected] 33:[email protected] 34:[email protected]
35:[email protected] 36:[email protected] 37:[email protected] 38:[email protected]
39:[email protected] 40:[email protected] 41:[email protected] 42:[email protected]
43:[email protected] 44:[email protected] 45:[email protected] 46:[email protected]
47:[email protected] 48:[email protected] 49:[email protected] 50:[email protected]
51:[email protected] 52:[email protected] 53:[email protected] 54:[email protected]
55:[email protected] 56:[email protected] 57:[email protected] 58:[email protected]
59:[email protected] 60:[email protected] 61:[email protected] 62:[email protected]
63:[email protected] 64:[email protected] 65:[email protected]
Geometry: 0,0 2560x1440
Scale: 1
Rotation: 1
Overscan: 0
Vrr: Never
RgbRange: Full
HDR: enabled
SDR brightness: 520 nits
SDR gamut wideness: 100%
Peak brightness: 1156 nits, overridden with: 1156 nits
Max average brightness: 1156 nits
Min brightness: 0.0514 nits
Wide Color Gamut: enabled
ICC profile:
/run/media/valmar/IronWolfRAID1/Random/drivers/ae6d7f97-1302-4f2e-9430-6d6db4e7cbae/Q27G3XMN.icm
Color profile source: EDID
Color power preference: prefer efficiency and performance
Brightness control: supported, set to 100% and dimming to 100%
DDC/CI: allowed
Color resolution: 10 bits per color, range: [8; 16] bits per color
Allow EDR: unsupported
Sharpness control: unsupported
--
You are receiving this mail because:
You are watching all bug changes.