https://bugs.kde.org/show_bug.cgi?id=508678

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
     Ever confirmed|0                           |1
                 CC|                            |[email protected]
             Status|REPORTED                    |CONFIRMED
            Summary|Graphical artifacts when    |Graphical artifacts when
                   |the application window is   |the application window
                   |too large                   |exceeds texture size limits

--- Comment #8 from Zamundaaa <[email protected]> ---
Not sure what to do about this tbh. At some texture size, the GPU just doesn't
support it anymore, so uploading the buffer from the app just won't work...
Maybe we could force the maximum size of each window to be less than the
maximum texture size of the GPU, but as that can be different between GPUs,
that's not so simple to do.

Perhaps the best thing to do instead is to replace the window with some solid
color or other placeholder. That way we'd at least avoid the OpenGL errors and
more terrible glitches.

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