https://bugs.kde.org/show_bug.cgi?id=422905

--- Comment #4 from Tyson Tan <[email protected]> ---
I believe artists prefer a binary outline that aligns with the edges of
fully-opaque pixels adjacent to semi-transparent ones, rather than
interpolating positions for semi-transparent pixels. We know from experience
that painting software often selects additional semi-transparent pixels based
on color-difference thresholds. As long as the selection outline is positioned
at the boundary between fully-opaque and semi-transparent pixels, inverting a
selection won't alter the outline. Krita's performance may improve slightly
without the need for extra interpolation.

This was how Photoshop functioned in CS3, as I recall. During those years, more
thought was given to Photoshop's UX. Perhaps we can learn from their approach.

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