https://bugs.kde.org/show_bug.cgi?id=507290

            Bug ID: 507290
           Summary: non-English layouts break game inputs
    Classification: Plasma
           Product: kwin
      Version First 6.4.3
       Reported In:
          Platform: Arch Linux
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: input
          Assignee: kwin-bugs-n...@kde.org
          Reporter: vse.stopchans...@gmail.com
                CC: duha.b...@gmail.com
  Target Milestone: ---

SUMMARY
I noticed it in:
- Stalker 2
- Satisfactory

In Unreal Engine games if I have Ukrainian at the top of my keyboard layout
list, it'll break input in the game and nothing I can do about it until I move
English to the top and relogin.

STEPS TO REPRODUCE
1. Add Ukrainian keyboard layout
2. Move Ukrainian keyboard layout to the top of the keyboard layout list
3. Start Satisfactory (theoretically any Unreal game in Proton)
4. Try to move in the game

OBSERVED RESULT
Keymaps are borked

EXPECTED RESULT
I guess order of keyboard layouts should affect that

SOFTWARE/OS VERSIONS
Operating System: Arch Linux 
KDE Plasma Version: 6.4.3
KDE Frameworks Version: 6.16.0
Qt Version: 6.9.1
Kernel Version: 6.15.7-zen1-1-zen (64-bit)
Graphics Platform: Wayland
Processors: 12 × AMD Ryzen 5 5600H with Radeon Graphics
Memory: 16 GiB of RAM (13.5 GiB usable)
Graphics Processor 1: AMD Radeon Graphics
Graphics Processor 2: NVIDIA GeForce RTX 3060 Laptop GPU

ADDITIONAL INFORMATION
There's also an issue with SDL games and RimWorld where keybinds are broken,
but only if I start the game with Ukrainian and until I restart it with English
layout, so I think it's different, maybe not even a kwin issue.

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