https://bugs.kde.org/show_bug.cgi?id=507208

--- Comment #1 from [email protected] ---
I forgot to mention but this doesn't seem to occur with "Magic Lamp".

Apparently "Squash" is a JavaScript effect that runs an animation with just a
cubic transition with Effect.Size, whereas "Magic Lamp" is written in C++ and
renders every frame separately. That coincidentally means that "Squash" gets
the window geometry once, and sets the animation to run to that geometry,
whereas "Magic Lamp" gets it every time. This is also noticible if you slow the
animation down.

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