https://bugs.kde.org/show_bug.cgi?id=505421

Tyson Tan <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REPORTED
         Resolution|LATER                       |---

--- Comment #3 from Tyson Tan <[email protected]> ---
So I have done more tests on PC3:
Intel Core i7-8700 64GB,  UHD Graphics 630, Windows 11 24H2

ANGLE Renderer has a noticeably lower FPS, same.
Changing Renderer can break Tablet Input API sometimes, same.

ANGLE lagging can be reproduced reliably, I think you can easily confirm that
one.

Tablet Input API on the other hand, is more complicated. It breaks on a Huion
Frego S L310 tablet, but not on a Wacom Cintiq Pro 24 or Wacom One 12. It
happened 2 time when the tablet driver's Windows Ink option OFF, Restoring
Krita settings to Defaults, then changing the Canvas Renderer.

How I reproduced this:

1) Huion Tablet Driver -> Windows Ink OFF (Huion Driver window still open)
2) Menu -> Settings -> Reset Settings
3) Configure Krita -> Display -> Restore Defaults
4) Configure Krita -> Display -> Restore Defaults
5) Restart Krita
6) Tablet Input OK

7) Change Renderer, either by manually choosing OpenGL or Restore Defaults
8) Restart Krita
9) Tablet Input Breaks, restarting Krita again did not help

10) Change anything in Krita's Renderer or Tablet Input API settings
11) Restart Krita
12) Tablet Input OK

I think the Tablet Input API issue is a configuration conflict. I will attach 2
different kritarc below with Tablet Input broken (Both Huion Driver and Krita
are set to Wintab mode).

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