https://bugs.kde.org/show_bug.cgi?id=502390

madness...@proton.me changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |CONFIRMED
     Ever confirmed|0                           |1
                 CC|                            |madness...@proton.me

--- Comment #7 from madness...@proton.me ---
I can confirm the same behaviour, I switch my primary monitor scaling to 100%
prior to launching a game. Legacy applications (X11) needs to be set to "Scaled
by the system" under System Settings -> Display Configuration.

Using custom start/end scripts with `gamemode` to adjust the monitor scaling
with `kscreen-doctor` is sadly not fast enough. So i'm forced to do it
manually.

Cosmic DE Alpha 7 has introduced a new scaling option that fixes the xwayland
resolution when using mixed scaling, something similar in KDE Plasma would be
very appreciated! 

Using 100% scaling on the primary monitor and 150% scaling on the second
monitor makes certain text hard to read because of Bug 491015. 
Constantly changing scaling is causing Bug 504635. I'll update the bug report
once Plasma 6.4 hits the Fedora repos, and if the issue still persists. 

The other workaround I can think of is using `gamescope`, but it doesn't work
with the Flatpak version of Steam.

Monitor 1: LG UltraGear 27GL850 (2560x1440, 125% scaling, primary)
Monitor 2: LG 27UL850-W (3840x2160, 200% scaling)

Operating System: Fedora Linux 42
KDE Plasma Version: 6.3.5
KDE Frameworks Version: 6.14.0
Qt Version: 6.9.0

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