https://bugs.kde.org/show_bug.cgi?id=485884

Oleg <o...@np880.ru> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
     Ever confirmed|0                           |1
         Resolution|FIXED                       |---

--- Comment #22 from Oleg <o...@np880.ru> ---
Although it was fixed for most apps like SDL based I can still experience this
on Plasma 6.3.5 with gamescope Wayland backend
<pre>
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_VALUE in glTexStorage2D(invalid width, height or depth)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: Invalid framebuffer
status:  "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_VALUE in glTexStorage2D(invalid width, height or depth)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: Invalid framebuffer
status:  "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
14.05.2025 22:11        kwin_wayland    kwin_scene_opengl: 0x4:
GL_INVALID_OPERATION in glBindFramebuffer(non-gen name)
</pre>

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