https://bugs.kde.org/show_bug.cgi?id=499483

--- Comment #16 from balooii <balo...@proton.me> ---
Not much new to report just that I remembered that I could use prime as I have
an additional Nvidia GPU in my laptop (RTX 3050) besides my main integrated
Intel GPU.
-> No crash in neither Flatpak or AppImage using the same driver version you
reported...

Log:
begin
OpenGL vendor "NVIDIA Corporation"
OpenGL renderer "NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2"
OpenGL threaded? true
OpenGL ES? false
OpenGL maximum texture size = 32768
OpenGL maximum viewport size = 32768 x 32768
end

---

I noticed you both reported Wayland use. While it worked for me I didn't try
using Nvidia GPU also as my main GPU used by my wayland compositor. 
So could be there is some issue on that front (wayland/nvidia has had issues
for years though it seemingly got a lot there are still wayland compositors out
there which still don't support/recommend it).
Maybe the AppImage works because its using xwayland instead of wayland? Check
that via the help menu | Components and try disabling wayland in flatseal to
force it to use x11/xwayland. (assuming your compositor support xwayland for
legacy apps, but I guess they all do?)

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