https://bugs.kde.org/show_bug.cgi?id=499483
--- Comment #16 from balooii <balo...@proton.me> --- Not much new to report just that I remembered that I could use prime as I have an additional Nvidia GPU in my laptop (RTX 3050) besides my main integrated Intel GPU. -> No crash in neither Flatpak or AppImage using the same driver version you reported... Log: begin OpenGL vendor "NVIDIA Corporation" OpenGL renderer "NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2" OpenGL threaded? true OpenGL ES? false OpenGL maximum texture size = 32768 OpenGL maximum viewport size = 32768 x 32768 end --- I noticed you both reported Wayland use. While it worked for me I didn't try using Nvidia GPU also as my main GPU used by my wayland compositor. So could be there is some issue on that front (wayland/nvidia has had issues for years though it seemingly got a lot there are still wayland compositors out there which still don't support/recommend it). Maybe the AppImage works because its using xwayland instead of wayland? Check that via the help menu | Components and try disabling wayland in flatseal to force it to use x11/xwayland. (assuming your compositor support xwayland for legacy apps, but I guess they all do?) -- You are receiving this mail because: You are watching all bug changes.