https://bugs.kde.org/show_bug.cgi?id=499483
balooii <balo...@proton.me> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |balo...@proton.me --- Comment #10 from balooii <balo...@proton.me> --- The provided logs suggest that there may be a problem with detecting OpenGL as vendor and renderer are reported as empty "". It should print something about Nvidia if that is the GPU you're using. ``` OpenGL vendor "" OpenGL renderer "" OpenGL threaded? false OpenGL ES? true OpenGL maximum texture size = 3801209 OpenGL maximum viewport size = 271384704 x 32766 QOpenGLShaderProgram: could not create shader program QOpenGLShader: could not create shader ``` I would suggest to * check that your nvidia drivers are up-to-date, as well as the flatpak GL runtime. The runtime should be called like this `org.freedesktop.Platform.GL.nvidia-<MAJORVERSION>-<MINORVERSION>`. * try to start the app via appimage instead of flatpak * try accessing OpenGL info about your system without using Kdenlive e.g. by running command `glxinfo -B`. This should also show vendor/renderer information. * if it still cant detect your GPU as openGL renderer, try starting the app with these environment variables set QT_QUICK_BACKEND=software QT_OPENGL=software -- You are receiving this mail because: You are watching all bug changes.