https://bugs.kde.org/show_bug.cgi?id=498328

--- Comment #10 from Syntist <syed.talha.kha...@gmail.com> ---
I tried with mesa-git again and latest nvidia driver.

So without ENABLE_HDR_WSI, HDR doesn't work even on overwatch 2 (dx11). The
game hdr looks soo saturated but with ENBALE_HDR_WSI=1 it works fine. 

And on dx12 title, without ENABLE_HDR_WSI game run fine but Color are washed
out when i enable HDR in game.

Also one more thing I have noticed that, If i change Maximum SDR Brightness it
also effect HDR content brightness, i.e Overwatch 2 HDR brightness was getting
effected on changing SDR Brightness, same with mpv.

Also at what point game can access HDR protocol by itself, instead of relying
on VK_HDR_LAYER? shouldn't just turning on the HDR option enable hdr, like on
windows.

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