https://bugs.kde.org/show_bug.cgi?id=502902

            Bug ID: 502902
           Summary: games renders only when window is not in focus
    Classification: Plasma
           Product: kwin
           Version: 6.3.4
          Platform: Arch Linux
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: wayland-generic
          Assignee: kwin-bugs-n...@kde.org
          Reporter: benato.deni...@gmail.com
  Target Milestone: ---

SUMMARY
I have been chasing an issue:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/12744 that led me here.
Rendering certain games with an amdgpu on the screen attached to it makes it
behave EXACTLY as if

if (window_in_focus) {} else {render()}

so the exact opposite of how it should work. Moving the window on another
screen (connected to the igpu) solves the issue.

STEPS TO REPRODUCE
Assuming you have a system with an igpu and a gpu (can be internal. oculink or
thunderbolt)
1.  Start the monster hunter wilds benchmark (free on steam) using the amdgpu
rendering on the attached screen
2. Reproduced

OBSERVED RESULT
game changes frame only when not in focus

EXPECTED RESULT
game changes frame regardless of being in focus

SOFTWARE/OS VERSIONS
All plasma 6+ versions are affected. 5 are untested. Happens on every distro I
tested. This issue was present in gnome too but they fixed it recently.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to