https://bugs.kde.org/show_bug.cgi?id=502902
Bug ID: 502902 Summary: games renders only when window is not in focus Classification: Plasma Product: kwin Version: 6.3.4 Platform: Arch Linux OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: wayland-generic Assignee: kwin-bugs-n...@kde.org Reporter: benato.deni...@gmail.com Target Milestone: --- SUMMARY I have been chasing an issue: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12744 that led me here. Rendering certain games with an amdgpu on the screen attached to it makes it behave EXACTLY as if if (window_in_focus) {} else {render()} so the exact opposite of how it should work. Moving the window on another screen (connected to the igpu) solves the issue. STEPS TO REPRODUCE Assuming you have a system with an igpu and a gpu (can be internal. oculink or thunderbolt) 1. Start the monster hunter wilds benchmark (free on steam) using the amdgpu rendering on the attached screen 2. Reproduced OBSERVED RESULT game changes frame only when not in focus EXPECTED RESULT game changes frame regardless of being in focus SOFTWARE/OS VERSIONS All plasma 6+ versions are affected. 5 are untested. Happens on every distro I tested. This issue was present in gnome too but they fixed it recently. -- You are receiving this mail because: You are watching all bug changes.