https://bugs.kde.org/show_bug.cgi?id=502749

            Bug ID: 502749
           Summary: Timer jumps if paused and later minimized in any
                    fashion
    Classification: Applications
           Product: ksudoku
           Version: 1.4.250390
          Platform: Other
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: general
          Assignee: iandw...@gmail.com
          Reporter: spmor...@gmail.com
                CC: kde-games-b...@kde.org
  Target Milestone: ---

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SUMMARY
If you pause the game, and later minimize, screen lock or change tasks, when
you later return to the game, the timer jumps for the period between the pause
and the next event.

STEPS TO REPRODUCE
1. Pause an active game
2. Wait 10 seconds
3. Minimize the game
4. Wait 10 seconds
5. Maximize the game


OBSERVED RESULT
Timer jumps 10 seconds

EXPECTED RESULT
timer retains previous value

SOFTWARE/OS VERSIONS
Windows: 
macOS: 
(available in the Info Center app, or by running `kinfo` in a terminal window)
Linux/KDE Plasma: 
KDE Plasma Version: 
KDE Frameworks Version: 
Qt Version: 

ADDITIONAL INFORMATION

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