https://bugs.kde.org/show_bug.cgi?id=479250
--- Comment #30 from thesword <theswor...@gmail.com> --- The issue still persists with kwin 6.3.2. The issue happens because kwin is almost single threaded, see https://invent.kde.org/plasma/kwin/-/issues/174. Only atomic commit operations have a dedicated thread, but this is no enough to prevent missing frames because some components of Kwin such as animation effects take more than 1 frame time to load and happen in the same thread as the render, then we are observing screen stutters. A solution would be to decouple the render, inputs and animations in dedicated threads. -- You are receiving this mail because: You are watching all bug changes.