https://bugs.kde.org/show_bug.cgi?id=479250

--- Comment #30 from thesword <theswor...@gmail.com> ---
The issue still persists with kwin 6.3.2. The issue happens because kwin is
almost single threaded, see https://invent.kde.org/plasma/kwin/-/issues/174.
Only atomic commit operations have a dedicated thread, but this is no enough to
prevent missing frames because some components of Kwin such as animation
effects take more than 1 frame time to load and happen in the same thread as
the render, then we are observing screen stutters. A solution would be to
decouple the render, inputs and animations in dedicated threads.

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