https://bugs.kde.org/show_bug.cgi?id=477788
--- Comment #8 from Sebastian Parborg <darkdefe...@gmail.com> --- @Nate I don't think this is a duplicate as I have this issue regardless of which codec I use. The issue is that spectacle is using variable framerate so if the capture (kpipewire) deems that there has been no screen updates, not new frames will be sent. However this doesn't take into account the mouse cursor. So all the mouse movement that doesn't occur while the underlying content is updated will be dropped. This is very noticable in Blender for example (like in my bug report: https://bugs.kde.org/show_bug.cgi?id=493586) -- You are receiving this mail because: You are watching all bug changes.