https://bugs.kde.org/show_bug.cgi?id=500885

--- Comment #3 from zane.zacca...@gmail.com ---
(In reply to zane.zaccagni from comment #0)
> SUMMARY
> Exceeding cached frame size limit freezes canvas display after playing
> animation.
> 
> STEPS TO REPRODUCE
> 1. Check "Limit cached frame size"
> 2. Lower the amount of pixels for "Limit cached frame size limit"
> 3. Add two frames in animation timeline
> 4. Play animation
> 5. Pause or Stop animation
> 
> OBSERVED RESULT
> The Canvas freezes on the frame that was stopped on, but you can still draw
> on it.
> 
> EXPECTED RESULT
> The Canvas not freezing.
> The Canvas displaying correctly to the highlighted frame.
> 
> SOFTWARE/OS VERSIONS
> Windows: 10.0.19045 Build 19045
> 
> ADDITIONAL INFORMATION

It is Consistent.

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