https://bugs.kde.org/show_bug.cgi?id=500885
--- Comment #3 from zane.zacca...@gmail.com --- (In reply to zane.zaccagni from comment #0) > SUMMARY > Exceeding cached frame size limit freezes canvas display after playing > animation. > > STEPS TO REPRODUCE > 1. Check "Limit cached frame size" > 2. Lower the amount of pixels for "Limit cached frame size limit" > 3. Add two frames in animation timeline > 4. Play animation > 5. Pause or Stop animation > > OBSERVED RESULT > The Canvas freezes on the frame that was stopped on, but you can still draw > on it. > > EXPECTED RESULT > The Canvas not freezing. > The Canvas displaying correctly to the highlighted frame. > > SOFTWARE/OS VERSIONS > Windows: 10.0.19045 Build 19045 > > ADDITIONAL INFORMATION It is Consistent. -- You are receiving this mail because: You are watching all bug changes.