https://bugs.kde.org/show_bug.cgi?id=487253

Joshua Goins <j...@redstrate.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|https://invent.kde.org/netw |https://invent.kde.org/netw
                   |ork/neochat/-/commit/f1253e |ork/neochat/-/commit/2f6d73
                   |4ede7ba6455273556a14993f498 |08c569b29822540bca143236ded
                   |35bd86e                     |2526c2d

--- Comment #3 from Joshua Goins <j...@redstrate.com> ---
Git commit 2f6d7308c569b29822540bca143236ded2526c2d by Joshua Goins.
Committed on 06/03/2025 at 15:54.
Pushed by redstrate into branch 'release/24.12'.

Make joining remote rooms more reliable

When joining remote rooms we have to specify another homeserver (that is in the
room) to help us join. The matrix documentation is a little unclear what to do
in this scenario, so instead of giving up let's at least brute force it with
the
server in the alias or room id.

This *does* work and allows my server to join rooms in NeoChat I otherwise
couldn't.
Related: bug 491359
FIXED-IN: 24.12.3


(cherry picked from commit f1253e4ede7ba6455273556a14993f49835bd86e)

Co-authored-by: Joshua Goins <j...@redstrate.com>

M  +9    -1    src/roommanager.cpp

https://invent.kde.org/network/neochat/-/commit/2f6d7308c569b29822540bca143236ded2526c2d

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