https://bugs.kde.org/show_bug.cgi?id=499917
--- Comment #8 from Oleg <o...@np880.ru> --- Created attachment 178600 --> https://bugs.kde.org/attachment.cgi?id=178600&action=edit result of gdb of plasmashell Unfortunately, no matter how I try it doesn't produce backtrace: neither if I attach to a process nor if I start a new process with gdb. I think this is because plasmashell doesn't really crash but freezeing so hard it eventually gets killed from Wayland events buffer overflow. What I can do is to provide instructions to reliably reproduce this issue: you have to run a Windows game using gamescope with mangoapp and Proton. For example use this command: `WINEPREFIX=$PWD PROTONPATH=GE-Proton gamescope -f --mangoapp -- umu-run game.exe` After launching the game if you alt-tab and try to interact with panels plasmashell at first will react fine, but over the time it will become slower and slower and eventually become completely unresponsive and killed(?) afterwards. -- You are receiving this mail because: You are watching all bug changes.