https://bugs.kde.org/show_bug.cgi?id=499917

--- Comment #8 from Oleg <o...@np880.ru> ---
Created attachment 178600
  --> https://bugs.kde.org/attachment.cgi?id=178600&action=edit
result of gdb of plasmashell

Unfortunately, no matter how I try it doesn't produce backtrace: neither if I
attach to a process nor if I start a new process with gdb. I think this is
because plasmashell doesn't really crash but freezeing so hard it eventually
gets killed from Wayland events buffer overflow.
What I can do is to provide instructions to reliably reproduce this issue: you
have to run a Windows game using gamescope with mangoapp and Proton. For
example use this command:
`WINEPREFIX=$PWD PROTONPATH=GE-Proton gamescope -f --mangoapp -- umu-run
game.exe`
After launching the game if you alt-tab and try to interact with panels
plasmashell at first will react fine, but over the time it will become slower
and slower and eventually become completely unresponsive and killed(?)
afterwards.

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