https://bugs.kde.org/show_bug.cgi?id=499563

--- Comment #7 from Paul Brown <[email protected]> ---
(In reply to Jean-Baptiste Mardelle from comment #5)
> I just push a rather large update to the object segmentation module. In
> Kdenlive Settings > Plugins > Object Detection, there is now a checkbox
> "Offload video to CPU to save GPU Memory". This causes SAM2 to use the RAM
> instead of the VRAM, which should allow you to create longer masks. For me,
> on GPU with 12Gb, I could create a mask with a maximum of about 300 frames
> in Full HD. With the offload option, I can go up to 700 frames (on a 32Gb
> RAM system). Please check and let me know if it improved things for you.
> 
> I also improved user feedback during the process and if the process crashes,
> you should be able so see a log.

Works for me too. Thanks!

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