https://bugs.kde.org/show_bug.cgi?id=499563
--- Comment #7 from Paul Brown <[email protected]> --- (In reply to Jean-Baptiste Mardelle from comment #5) > I just push a rather large update to the object segmentation module. In > Kdenlive Settings > Plugins > Object Detection, there is now a checkbox > "Offload video to CPU to save GPU Memory". This causes SAM2 to use the RAM > instead of the VRAM, which should allow you to create longer masks. For me, > on GPU with 12Gb, I could create a mask with a maximum of about 300 frames > in Full HD. With the offload option, I can go up to 700 frames (on a 32Gb > RAM system). Please check and let me know if it improved things for you. > > I also improved user feedback during the process and if the process crashes, > you should be able so see a log. Works for me too. Thanks! -- You are receiving this mail because: You are watching all bug changes.
