https://bugs.kde.org/show_bug.cgi?id=500144

--- Comment #2 from bugreport...@gmail.com ---
(In reply to Vlad Zahorodnii from comment #1)
> Can you please clarify what you mean exactly by configuring the white point?

There is an option in game to configure the whitepoint. You adjust a slider so
that a white skull infront of a white background is barely visible. I did that
on 6.2 and the value which was choosen was 950 (which somehow matches my
displays max nits).

Now i have no way to adjust the slider so that this works at all. The white
sull will always be fully visible, no matter what i do with the slider.

HDR simply does not work fin4 anymore as it seems. You notice that already when
the game starts that the white lettering on black ground simply does not pop
out anymore.

I tried to downgrade kwin to 6.2.x, but only go a black screen (even sddm did
not work).


Br

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