https://bugs.kde.org/show_bug.cgi?id=500144
--- Comment #2 from bugreport...@gmail.com --- (In reply to Vlad Zahorodnii from comment #1) > Can you please clarify what you mean exactly by configuring the white point? There is an option in game to configure the whitepoint. You adjust a slider so that a white skull infront of a white background is barely visible. I did that on 6.2 and the value which was choosen was 950 (which somehow matches my displays max nits). Now i have no way to adjust the slider so that this works at all. The white sull will always be fully visible, no matter what i do with the slider. HDR simply does not work fin4 anymore as it seems. You notice that already when the game starts that the white lettering on black ground simply does not pop out anymore. I tried to downgrade kwin to 6.2.x, but only go a black screen (even sddm did not work). Br -- You are receiving this mail because: You are watching all bug changes.