https://bugs.kde.org/show_bug.cgi?id=495287
Zamundaaa <xaver.h...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|ASSIGNED |RESOLVED Latest Commit| |https://invent.kde.org/plas | |ma/kwin/-/commit/b1031ea63e | |aa8c9bf5c70157d1b6bf8eb0f5a | |74a --- Comment #10 from Zamundaaa <xaver.h...@gmail.com> --- Git commit b1031ea63eaa8c9bf5c70157d1b6bf8eb0f5a74a by Xaver Hugl. Committed on 10/01/2025 at 12:36. Pushed by zamundaaa into branch 'master'. plugins/screencast: call ItemRenderer::begin/endFrame The OpenGL renderer references the explicit sync release points for client buffers during rendering, and releases them in endFrame. If endFrame never gets called though (for example because we're doing direct scanout) then the release points never get signaled, and the client very quickly runs out of buffers to use and freezes. M +2 -2 src/plugins/screencast/windowscreencastsource.cpp https://invent.kde.org/plasma/kwin/-/commit/b1031ea63eaa8c9bf5c70157d1b6bf8eb0f5a74a -- You are receiving this mail because: You are watching all bug changes.