https://bugs.kde.org/show_bug.cgi?id=357692
--- Comment #2 from Thomas Lübking <thomas.luebk...@gmail.com> --- More than annoying: see bug #353587 (the issue is there in Qt already, but we'd add to it) About polling, present state is somehow suboptimal, we poll too often but it's insufficient for smooth movements. => dynamic poll rate? Ie. create some kind of gliding mean over the manhatten length between two polls and if it crosses a threshold, switch between eg. 10fps and 30fps? (presently we've 20fps) -- You are receiving this mail because: You are watching all bug changes.