https://bugs.kde.org/show_bug.cgi?id=357532

--- Comment #9 from Kai Uwe Broulik <k...@privat.broulik.de> ---
Ah, wait, sorry. I know why. Animators do not like a duration of zero, hence
the breakage for you.

Sebas/Marco: I think we should have animation duration retur at least 1ms, no
matter what is set, to work around this, we have other places where we use
Animators bound to the units durations.

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