https://bugs.kde.org/show_bug.cgi?id=356245

Dmitry Kazakov <dimul...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|http://commits.kde.org/krit |http://commits.kde.org/call
                   |a/9fda1f749e9392a644b4b71c5 |igra/bd79d3ca3fa17c4a9e5f0a
                   |6e5cf76ae4832bb             |80c6265d96ca19a0a0

--- Comment #5 from Dmitry Kazakov <dimul...@gmail.com> ---
Git commit bd79d3ca3fa17c4a9e5f0a80c6265d96ca19a0a0 by Dmitry Kazakov.
Committed on 01/01/2016 at 17:47.
Pushed by dkazakov into branch 'krita-animation-pentikainen'.

Implemented a "Drop Frames" mode for Krita and made it default option

Now you can switch on the "Drop Frames" mode in the Animation Docker
to ensure your animation is playing with the requested frame rate,
even when the GPU cannot handle this amount of data to be shown.

TODO: we still need an icon for this feature! Atm it uses "Auto Frame" icon!
CC:kimages...@kde.org

# Conflicts:
#    krita/ui/canvas/kis_animation_player.cpp
#    krita/ui/canvas/kis_animation_player.h
#    krita/ui/kis_config_notifier.cpp

M  +57   -6    krita/plugins/extensions/dockers/animation/animation_docker.cpp
M  +3    -0    krita/plugins/extensions/dockers/animation/animation_docker.h
M  +1    -0   
krita/plugins/extensions/dockers/animation/kis_animation_utils.cpp
M  +1    -0    krita/plugins/extensions/dockers/animation/kis_animation_utils.h
M  +10   -0    krita/plugins/extensions/dockers/animation/wdg_animation.ui
M  +122  -29   krita/ui/canvas/kis_animation_player.cpp
M  +2    -2    krita/ui/canvas/kis_animation_player.h
M  +16   -1    krita/ui/kis_config.cc
M  +4    -1    krita/ui/kis_config.h
M  +15   -1    krita/ui/kis_config_notifier.cpp
M  +8    -1    krita/ui/kis_config_notifier.h

http://commits.kde.org/calligra/bd79d3ca3fa17c4a9e5f0a80c6265d96ca19a0a0

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