https://bugs.kde.org/show_bug.cgi?id=264088
Julian Helfferich <julian.helffer...@googlemail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |julian.helfferich@googlemai | |l.com Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED --- Comment #5 from Julian Helfferich <julian.helffer...@googlemail.com> --- Git commit 6879ab00fbbda433174bb3fa8b8de8bcc7c950a8 by Julian Helfferich. Committed on 17/12/2015 at 02:26. Pushed by helfferich into branch 'master'. Deactivate pause button when no game is running Before, the pause button was always activated even when no game was running. This lead to undesired behavior, e.g. making it necessary to press the pause button twice to pause the game. With this fix, the pause button is deactivated on startup. The button gets activated when a game is started and when the button is pressed, it checks whether there is a running game. REVIEW: 126200 M +17 -0 KBlocksWin.cpp http://commits.kde.org/kblocks/6879ab00fbbda433174bb3fa8b8de8bcc7c950a8 -- You are receiving this mail because: You are watching all bug changes.