https://bugs.kde.org/show_bug.cgi?id=356781
--- Comment #4 from Eike Hein <h...@kde.org> --- I'll make Yakuake follow the Plasma device pixel ratio calculation since it's sort of like a shell element. Here's the plan, roughly: - Slap the Konsole KPart stack in front of a Qt Quick scene rendering the rest - Expose all the UI info in the scene as models and props - Use KPackage to enumerate and load new QML-based themes - Install a Qt Quick plugin registering a bunch of QQuickItems that can load and render legacy Yakuake skin elements - Install a theme KPackage that implements the classic UI using those QQuickItems - The skin list in the config dialog displays a merged list of old skins and new skins, if a skin is determined to be in the old format it'll internally go through the legacy compatibility theme which then loads those theme elements keyed by skin name - Make a theme KPackage that implements the UI using Qt Quick Controls 2 and styles them with SVG elements - Scale new-style themes like this by Plasma device pixel ratio -- You are receiving this mail because: You are watching all bug changes.