One other minor thing I've noticed: in Renderer.paint
move the setting of the AA hint to after fillRect call which
fills the bg. No need to have AA set when filling the
background.
Won't help a whole lot though.
Thanks,
Dmitri
[EMAIL PROTECTED] wrote:
Jim, thank you for anwsers.
By the way I have slightly improved performance by turning off antialiasing for
fill operation if it is followed by draw operation for the same path. It seems
that there is no sense to antialias fill in such cases. Also some correction
for computation of bounds of gradient was made in order to better correspond to
Qt version. Results are here: http://trac-hg.assembla.com/jgears/wiki#Java2D
[Message sent by forum member 'kamre' (kamre)]
http://forums.java.net/jive/thread.jspa?messageID=318756
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".