Thanks for the advice, Do you know of any temporary workaround for this issue? 
and you did mention b23, is b23 going to resolve this problem? If not, it seems 
direct pixel manipulation is a performance killer on the new pipeline so is 
some kind of a fix being planned for future releases ? Is it even possible to 
at least attain j6u5 performance level since it's the new pipeline we're 
talking about? ( Honestly I don't know much about D3D, so pardon my ignorance 
:) ) 

I hope you don't mind if I ask too many questions, since my apps rely a lot on 
pixel manipulation :)
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