Yeah well I was being a bit stupid. I wanted to copy all my sysmem images (just plain int[]'s) to the int[] data of one big bufferedimage (the framebuffer). Obviously blitting all those sysmem images individually to vram using a bufferedimage per sysmem image would add more overhead vs one framebuffer blit. But all "overlaps" between sysmem & direct vram blits are lost that way ofcourse... So I guess there's no way around doing one bufferedimage per sysmem image. [Message sent by forum member 'bitshit' (bitshit)]
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