> Eventually that is probably what I will do. But I was
> wondering if I  
> was missing something obvious to actually dispose of
> all resources  
> associated with the BufferedImage

By default you don't need to care about BufferedImages - if you don't hold any 
references it up to the GC to free java-related memory, and up to the "Java2D 
Disposer" to clean up native resources associated with it (that was why I ask 
wether seting a different accaleration-priority would help).

However because BufferedImages tend to be that widely used the chance you've 
hit a bug in java is quite small. If you could post the code (or even the 
compiled application), I could have a look at it.

lg Clemens
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