Yep, I have tested everything using the latest available 6uN builds (N=5, build 06 I believe)
That's what I thought about OpenGL drivers on Vista (then the rumors were not a legend, OpenGL is not very well integrated into Vista) And yes, I've tested the Direct3D pipeline. To leave some impressions about this one : really great, marvelous ! To test it, I made a JComponent, animating itself with the use of a timer. I stretched it so it used the whole screen (1920x1200). With the D3D switch off, the CPU goes mad (70% CPU) for about 2 or 4 frames per second. Enabled, the D3D switch allows the app to use only 5% of the CPU and the framerate rockets to at least 50FPS. Alas, I have flickering problems when resizing frames. It's worse with some Look and feels than others, but none is ok with this problem. I tried using a switch to prevent the window background from painting, with no success. Moreover, (but it can be a totally useless hint) the color of the window when it flickers is black. Maybe I should have some testing on Windows XP, these problems might be specific on Vista. Thanks again, Steve [Message sent by forum member 'artscoop' (artscoop)] http://forums.java.net/jive/thread.jspa?messageID=245714 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
