Yep,
I have tested everything using the latest available 6uN builds (N=5, build 06 I 
believe)

That's what I thought about OpenGL drivers on Vista (then the rumors were not a 
legend, OpenGL is not very well integrated into Vista)
And yes, I've tested the Direct3D pipeline.

To leave some impressions about this one : really great, marvelous !
To test it, I made a JComponent, animating itself with the use of a timer.
I stretched it so it used the whole screen (1920x1200).
With the D3D switch off, the CPU goes mad (70% CPU) for about 2 or 4 frames per 
second.
Enabled, the D3D switch allows the app to use only 5% of the CPU and the 
framerate rockets to at least 50FPS.


Alas, I have flickering problems when resizing frames.
It's worse with some Look and feels than others, but none is ok with this 
problem.
I tried using a switch to prevent the window background from painting, with no 
success.
Moreover, (but it can be a totally useless hint) the color of the window when 
it flickers is black.

Maybe I should have some testing on Windows XP, these problems might be 
specific on Vista.

Thanks again,
Steve
[Message sent by forum member 'artscoop' (artscoop)]

http://forums.java.net/jive/thread.jspa?messageID=245714

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to