Hi, first thanks Java 2D team for the stable and powerful Java 2D rendering engine.
When I read JDK 5's document, there is a chapter titled "New Java 2D Features in J2SE 5.0": o Caching All BufferedImages o Methods for Controlling Hardware Acceleration of Images o Support for Hardware-Accelerated Rendering Using OpenGL o Solaris and Linux Support for CUPS Printers o Bicubic Interpolation o Creating Fonts from Files and Streams o Improved Text Rendering Performance and Reliability o Multilingual Text Rendering However, when I read JDK 6's document, I can't find any information with "New Java 2D features in JDK 6.0". I can't believe there are no Java 2D enhancements in JDK 6.0 :) Because I know there are some: o Java 2D interoperation with OpenGL through GLJPanel o The OpenGL rendering pipeline with more hardware-accelerated operations And, from Chris Campbell's blog, I know some will be in JDK 7: o Rewrite GDI/DirectX pipeline by Direct3D for the Vista sake o More robust OpenGL pipeline with more hardware-accelerated operations like pixel shaders and vertex shaders for the more advanced GPUs. Does Java 2D has some plans for the JDK 7? Java 2D members' blog like Chris Campbell''s is a great learning resource, but it seems that other Java 2D members like Jim Graham and Dmitri Trembovetski don't have blogs. I wish Jim and Dmitri will do some blogs in the future. And I have a question to Jim: I remember that you have demonstrated some cool effects which can be achieved by Java 2D in JavaOne 2003. May you interpret how to make these effects? [Message sent by forum member 'ylzhao' (ylzhao)] http://forums.java.net/jive/thread.jspa?messageID=211799 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
