mjdpollo opened a new issue, #863:
URL: https://github.com/apache/sedona-db/issues/863

   ### Is your feature request related to a problem? Please describe.
   Currently, Apache Sedona provides a highly robust suite of Raster Functional 
APIs (`RS_` functions) within the JVM and Python ecosystems, relying heavily on 
GeoTools and distributed Spark/Flink architectures. However, as the ecosystem 
expands toward native Rust performance and lighter-weight deployments, there is 
a visible gap in pixel-level raster manipulation and map algebra functionality 
within the `sedona-rust` crate. 
   
   For developers looking to build highly performant, native spatial pipelines 
in Rust or WebAssembly without a JVM dependency, the lack of raster analytical 
capabilities (e.g., raster loading, map algebra, metadata extraction) limits 
the utility of Sedona's Rust bindings compared to its Java/Python counterparts.
   
   ### Describe the solution you'd like
   I would like to inquire if there is an official roadmap or an open tracking 
issue for porting Sedona's Raster Functional APIs to the native Rust codebase. 
Specifically, it would be incredibly beneficial to understand:
   1. **Core Milestones:** Are there plans to incrementally port fundamental 
raster types and basic operations (e.g., `RS_LoadRaster`, `RS_Value`, metadata 
accessors)?
   2. **Underlying Dependencies:** Is the community considering leveraging 
native Rust crates like `gdal` or `geo-raster` to handle the underlying 
pixel-level logic, or is an entirely native implementation envisioned?
   3. **Contribution Points:** Are there specific architectural bottlenecks 
(such as memory management or geometry conversion boundaries) preventing this, 
and how can external contributors best help jumpstart this effort?
   
   ### Describe alternatives you've considered
   Currently, the primary workarounds involve:
   * Falling back to the JVM/Python Sedona environment when heavy raster 
manipulation is required, which negates the deployment advantages of a native 
Rust environment.
   * Interoperating with external Rust GIS crates (like `gdal` or `geo`) 
manually alongside `sedona-rust` for vector-only tasks, which introduces 
serialization overhead and fragmented workflows.
   
   ### Additional context
   Thank you all for the incredible work on Apache Sedona and the continuous 
push toward bringing spatial analytics to the Rust ecosystem! I am eager to 
hear the core maintainers' thoughts on where raster capabilities stand in the 
long-term vision of `sedona-rust`.


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