gaborkaszab commented on code in PR #31:
URL: https://github.com/apache/iceberg-cpp/pull/31#discussion_r1922625409


##########
src/iceberg/type.h:
##########
@@ -0,0 +1,149 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#pragma once
+
+/// \file iceberg/type.h
+/// Data types for Iceberg.
+
+#include <memory>
+#include <span>
+#include <string>
+#include <vector>
+
+#include "iceberg/iceberg_export.h"
+#include "iceberg/type_fwd.h"
+
+namespace iceberg {
+
+/// \brief A type combined with a name.
+class ICEBERG_EXPORT Field {
+ public:
+  /// \brief Construct a field.
+  /// \param[in] field_id The field ID.
+  /// \param[in] name The field name.
+  /// \param[in] type The field type.
+  /// \param[in] optional Whether values of this field are required or 
nullable.
+  Field(int32_t field_id, std::string name, std::shared_ptr<Type> type, bool 
optional);

Review Comment:
   Well, I think it's been too long for me since I found myself writing Java 
code and not C++ on a daily basis :) After taking another look, 
sharep_ptr<Type> seems fine here. Sorry :)



##########
src/iceberg/type.h:
##########
@@ -0,0 +1,149 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#pragma once
+
+/// \file iceberg/type.h
+/// Data types for Iceberg.
+
+#include <memory>
+#include <span>
+#include <string>
+#include <vector>
+
+#include "iceberg/iceberg_export.h"
+#include "iceberg/type_fwd.h"
+
+namespace iceberg {
+
+/// \brief A type combined with a name.
+class ICEBERG_EXPORT Field {

Review Comment:
   Putting them behind smart pointers makes sense. See my other comment. And 
the this could go into a separate file.
   Meanwhile I'm sketching some code for the PartitionSpec and PartitionField 
and I'm wondering if this one here is intuitive to be called Field, or could be 
better called SchemaField (considering there is going to be a PartitionField 
too).



##########
src/iceberg/type.h:
##########
@@ -0,0 +1,149 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#pragma once
+
+/// \file iceberg/type.h
+/// Data types for Iceberg.
+
+#include <memory>
+#include <span>
+#include <string>
+#include <vector>
+
+#include "iceberg/iceberg_export.h"
+#include "iceberg/type_fwd.h"
+
+namespace iceberg {
+
+/// \brief A type combined with a name.
+class ICEBERG_EXPORT Field {
+ public:
+  /// \brief Construct a field.
+  /// \param[in] field_id The field ID.
+  /// \param[in] name The field name.
+  /// \param[in] type The field type.
+  /// \param[in] optional Whether values of this field are required or 
nullable.
+  Field(int32_t field_id, std::string name, std::shared_ptr<Type> type, bool 
optional);
+
+  /// \brief Construct an optional (nullable) field.
+  static Field MakeOptional(int32_t field_id, std::string name,
+                            std::shared_ptr<Type> type);
+  /// \brief Construct a required (non-null) field.
+  static Field MakeRequired(int32_t field_id, std::string name,
+                            std::shared_ptr<Type> type);
+
+  /// \brief Get the field ID.
+  [[nodiscard]] int32_t field_id() const;
+
+  /// \brief Get the field name.
+  [[nodiscard]] std::string_view name() const;
+
+  /// \brief Get the field type.
+  [[nodiscard]] const std::shared_ptr<Type>& type() const;
+
+  /// \brief Get whether the field is optional.
+  [[nodiscard]] bool optional() const;
+
+  /// \brief Get a user-readable string representation of the field.
+  [[nodiscard]] std::string ToString() const;
+
+  /// \brief Compare two fields for equality.
+  [[nodiscard]] bool Equals(const Field& other) const;
+
+  friend bool operator==(const Field& lhs, const Field& rhs) { return 
lhs.Equals(rhs); }
+
+  friend bool operator!=(const Field& lhs, const Field& rhs) { return !(lhs == 
rhs); }
+};
+
+/// \brief Interface for a data type for a field.
+class ICEBERG_EXPORT Type {
+ public:
+  virtual ~Type() = default;
+
+  /// \brief Get the type ID.
+  [[nodiscard]] virtual TypeId type_id() const = 0;
+
+  /// \brief Get a user-readable string representation of the type.
+  [[nodiscard]] virtual std::string ToString() const = 0;
+
+  /// \brief Compare two types for equality.
+  [[nodiscard]] virtual bool Equals(const Type& other) const = 0;
+
+  /// \brief Is this a primitive type (may not have child fields)?
+  [[nodiscard]] virtual bool is_primitive() const = 0;
+
+  /// \brief Is this a nested type (may have child fields)?

Review Comment:
   I quickly checked the Java code, and apparently there is nothing preventing 
us from creating a StructType with zero fields.



##########
src/iceberg/schema.h:
##########
@@ -0,0 +1,60 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#pragma once
+
+/// \file iceberg/schema.h
+/// Schemas for Iceberg tables.
+
+#include <cstdint>
+#include <string>
+#include <vector>
+
+#include "iceberg/iceberg_export.h"
+#include "iceberg/type.h"
+
+namespace iceberg {
+
+/// \brief A schema for a Table.
+///
+/// A schema is a list of typed columns, along with a unique integer ID.  A
+/// Table may have different schemas over its lifetime due to schema
+/// evolution.
+class ICEBERG_EXPORT Schema : public StructType {

Review Comment:
   Just curious: Could visitors work with Schema if we had a 
Schema::asStructType or such? Doesn't seem a big deal to do that conversion for 
me and then the class hierarchy would be more intuitive in my opinion. Or I 
miss something :)



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