Hi all,

I'm attempting to integrate Skia (used in Chromium), as a QQuickItem,
using OpenGL frame buffer objects. My application starts correctly and
renders fine when resizing the main QQuickView, however, on Android, my
FBO's appear either black or stuck, flickering between frames. The text
appears to be rendered by the Quick scene graph fine.


Here's my GitHub repository; the renderer is implemented in the
SkiaQuickItem class: https://github.com/ben-cottrell-nz/PhysicsSandbox

Am I mismanaging OpenGL context's or FBO's? Are there steps I should
use, that the Quick scene graph applies to Android with OpenGL(ES)?

Cheers,
Ben

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