Joger, I could only get back to this now.
Trying to build Qt with FFmpeg. As a start point I’m point to prebuilt libraries by brew: ./configure -prefix /Users/nsantos/Qt/6.8.0/macos_static_vs -static -debug-and-release -- -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DFFMPEG_DIR=/opt/homebrew/Cellar/ffmpeg/7.1/lib Which has: -r--r--r-- 1 nsantos admin 10232192 9 Out 16:07 libavcodec.61.19.100.dylib lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavcodec.61.dylib -> libavcodec.61.19.100.dylib -r--r--r-- 1 nsantos admin 14165144 30 Set 00:31 libavcodec.a lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavcodec.dylib -> libavcodec.61.19.100.dylib -r--r--r-- 1 nsantos admin 206528 9 Out 16:07 libavdevice.61.3.100.dylib lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavdevice.61.dylib -> libavdevice.61.3.100.dylib -r--r--r-- 1 nsantos admin 90232 30 Set 00:31 libavdevice.a lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavdevice.dylib -> libavdevice.61.3.100.dylib -r--r--r-- 1 nsantos admin 3144864 9 Out 16:07 libavfilter.10.4.100.dylib lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavfilter.10.dylib -> libavfilter.10.4.100.dylib -r--r--r-- 1 nsantos admin 5098240 30 Set 00:31 libavfilter.a lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavfilter.dylib -> libavfilter.10.4.100.dylib -r--r--r-- 1 nsantos admin 2347712 9 Out 16:07 libavformat.61.7.100.dylib lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavformat.61.dylib -> libavformat.61.7.100.dylib -r--r--r-- 1 nsantos admin 4220096 30 Set 00:31 libavformat.a lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libavformat.dylib -> libavformat.61.7.100.dylib -r--r--r-- 1 nsantos admin 643248 9 Out 16:07 libavutil.59.39.100.dylib lrwxr-xr-x 1 nsantos admin 25 30 Set 00:31 libavutil.59.dylib -> libavutil.59.39.100.dylib -r--r--r-- 1 nsantos admin 885096 30 Set 00:31 libavutil.a lrwxr-xr-x 1 nsantos admin 25 30 Set 00:31 libavutil.dylib -> libavutil.59.39.100.dylib -r--r--r-- 1 nsantos admin 85872 9 Out 16:07 libpostproc.58.3.100.dylib lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libpostproc.58.dylib -> libpostproc.58.3.100.dylib -r--r--r-- 1 nsantos admin 31880 30 Set 00:31 libpostproc.a lrwxr-xr-x 1 nsantos admin 26 30 Set 00:31 libpostproc.dylib -> libpostproc.58.3.100.dylib -r--r--r-- 1 nsantos admin 122096 9 Out 16:07 libswresample.5.3.100.dylib lrwxr-xr-x 1 nsantos admin 27 30 Set 00:31 libswresample.5.dylib -> libswresample.5.3.100.dylib -r--r--r-- 1 nsantos admin 115792 30 Set 00:31 libswresample.a lrwxr-xr-x 1 nsantos admin 27 30 Set 00:31 libswresample.dylib -> libswresample.5.3.100.dylib -r--r--r-- 1 nsantos admin 453536 9 Out 16:07 libswscale.8.3.100.dylib lrwxr-xr-x 1 nsantos admin 24 30 Set 00:31 libswscale.8.dylib -> libswscale.8.3.100.dylib -r--r--r-- 1 nsantos admin 547472 30 Set 00:31 libswscale.a lrwxr-xr-x 1 nsantos admin 24 30 Set 00:31 libswscale.dylib -> libswscale.8.3.100.dylib But the pre build summary says: src git:(v6.8.0) ✗ cat /Users/nsantos/Qt/6.8.0/src/config.summary | grep FF TIFF ................................... yes FFmpeg ............................... no FFmpeg plugin features: Any ideas on why it failed to include FFmpeg? How can I debug this? Thanks! Nuno > On 15 Oct 2024, at 12:31, Jøger Hansegård <joger.hanseg...@qt.io> wrote: > > Hi Nuno, > > I'm glad it helped. > > Yes, you can still link Qt Multimedia against a static build of FFmpeg. When > doing so, omit -DQT_DEPLOY_FFMPEG=ON when configuring Qt. > > You can find details about why we recommend using the FFmpeg media backend at > https://doc.qt.io/qt-6/qtmultimedia-index.html. In short, newer features are > only implemented with the FFmpeg media backend, and we will only fix critical > bugs on native backends. With critical bugs, we mean bugs that affect > security and reliability (crashes/hangs), not performance or functionality > bugs. We still welcome community contributions on the native backends. The > native Android backend is already deprecated and will be removed with the > next major Qt release. An example of a non-critical bug on Windows with the > native backend is that QMediaPlayer does not support "zero-copy" transfer of > textures from decoding to display. This can lead to frame drop when playing > high-resolution video. > > The FFmpeg media backend is, therefore, the most future-proof choice for new > projects. > > Thanks, > Jøger > > -----Original Message----- > From: Nuno Santos <nuno.san...@imaginando.pt> > Sent: Tuesday, October 15, 2024 12:31 PM > To: Jøger Hansegård <joger.hanseg...@qt.io> > Cc: interestqt-project. org <interest@qt-project.org> > Subject: Re: [Interest] Qt 6.8.0 - FFMPEG on Windows - Is it possible? > > Joger, > > Thanks for your reply. > > It seems that I have failed this little detail: > > -DQT_DEPLOY_FFMPEG=ON > > Also, is it possible to statically link ffmpeg to Qt? Or will we always need > to have the dlls somewhere? > > One thing that I still couldn't figure out is what are the main advantages of > using ffmpeg as backend compared with the native backends? > > Thank you! > > Best, > > Nuno > >> On 14 Oct 2024, at 17:42, Jøger Hansegård <joger.hanseg...@qt.io> wrote: >> >> There is also some information in the official Qt documentation; see: >> https://doc.qt.io/qt-6/qtmultimedia-building-from-source.html >> >> Best regards, >> Jøger Hansegård, >> The Qt Company >> >> >> -----Original Message----- >> From: Interest <interest-boun...@qt-project.org> On Behalf Of Jøger >> Hansegård via Interest >> Sent: Monday, October 14, 2024 6:21 PM >> To: Nuno Santos <nuno.san...@imaginando.pt>; interestqt-project. org >> <interest@qt-project.org> >> Subject: Re: [Interest] Qt 6.8.0 - FFMPEG on Windows - Is it possible? >> >> Hi Nuno, >> >> Yes, this is possible, and we are working on improving the documentation on >> how to do it. In the meantime, this is one way to do it: >> >> 1. Download FFmpeg built with shared libraries from one of the links below. >> 2. After unzipping the FFmpeg binaries to a suitable location, configure Qt: >> >> configure.bat <your normal settings> -- -DFFMPEG_DIR=<path to directory >> containing FFmpeg include/lib/bin folders> -DQT_DEPLOY_FFMPEG=ON >> >> Note the double '--' that separates configure arguments from CMake >> arguments. Once this is done, you can build Qt as usual. >> >> Be aware that he FFmpeg version in the link below is a GPL build. If this is >> not suitable for you, I added a link to my unofficial wiki page that >> describes different ways to build FFmpeg for Windows. This gives you control >> over building FFmpeg without any GPL or non-free components. Among the >> described options, using VCpkg is the simplest. >> >> Download links: >> FFmpeg for Windows (GPL): https://ffmpeg.org/download.html#build-windows >> (use the ones from BtbN, direct link: >> https://github.com/BtbN/FFmpeg-Builds/releases). It contains shared >> libraries and FFmpeg header files. >> Building FFmpeg: >> https://wiki.qt.io/User:Joger/Building_Qt_Multimedia_with_FFmpeg >> >> Thanks, >> Jøger >> The Qt Company >> >> -----Original Message----- >> From: Interest <interest-boun...@qt-project.org> On Behalf Of Nuno Santos >> via Interest >> Sent: Monday, October 14, 2024 5:04 PM >> To: interestqt-project. org <interest@qt-project.org> >> Subject: [Interest] Qt 6.8.0 - FFMPEG on Windows - Is it possible? >> >> Hi, >> >> I do I enable FFMPEG backend on Windows? >> >> Is it even possible? >> >>> configure.bat -help >> >> does not have any mention to it. >> >> Thanks! >> >> Regards, >> >> Nuno >> _______________________________________________ >> Interest mailing list >> Interest@qt-project.org >> https://lists.qt-project.org/listinfo/interest >> _______________________________________________ >> Interest mailing list >> Interest@qt-project.org >> https://lists.qt-project.org/listinfo/interest > _______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest