Hi there,
I've been trying to figure out how to port a QML app from Qt5 to Qt6 and have
been unable to solve what seems like a fairly basic issue.
In the Qt5 version, I was able to make a class available from C++ by simply
calling
...
qmlRegisterType<QMLProfile>("org.subsurfacedivelog.mobile", 1, 0, "QMLProfile)
...
in the C++ code and then using
import org.subsurfacedivelog.mobile
in the QML file in order to then be able to use that type as
QMLProfile {
...
}
in the QML code.
When I try this code unmodified, it compiles fine, but at run time tells me
that it cannot find the org.subsurfacedivelog.mobile module when it encounters
that import org.subsurfacedivelog.mobile line.
So I tried some searching and found several pages in the Qt6 documentation that
all seem to imply that this isn't how things should be done in Qt6 and that
instead I would need to go down the route of defining a separate QML module
with its own compile unit (is this true? why would you disable this core
feature???)
And then trying to do that, I fail to get the module to compile with missing
include paths.
If it turns out that that's the only way to go, I'll happily give a lot more
details on this issue -- but I'd love to first get back to the previous
approach.
Is there still a way in Qt6 to register a Type with QML without having to
create separate modules?
Thanks
/D
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