On Fri, Jul 19, 2024 at 12:18 PM Dennis Luehring via Interest < interest@qt-project.org> wrote:
> Am 19.07.2024 um 11:02 schrieb Nuno Santos: > > I don’t know but this is what happens. Look in the second line the > > bolded part: > > > > > /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ > > -c -pipe -stdlib=libc++ -O2 -std=gnu++1z -arch arm64 -isysroot > > > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.2.sdk > > -mmacosx-version-min=11.0 -fsanitize=thread -fno-omit-frame-pointer - > > maybe its a MacOS develop environment magic but on linux/clang its not > automaticly done > because i maybe just want to check the Qt-Libs "OR" my app seperated for > TSAN findings > > i think you're doing it someway wrong > > > Does anyone have alternatives? > > is GDB an option on iOS? > then follow these instructions > > > https://ethanhao.github.io/c++11,/gdb,/multithread,/2017/03/03/Deadlock-detecting-using-GDB-Copy.html > > > Yes, it's a good idea. When you can reproduce deadlock on iOS from your dev-environment, try to connect from XCode debugging and assess the situation. There are changes you can detect where you have this deadlock. Kind regards, Robert Iakobashvili ............................
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