Hi, I’m having an issue. I’m pretty sure this will be a basic one.
I’m rewriting VS - Visual Synthesizer to Qt 6. VS consists in a set of frag shaders that are layered to compose a visual scene that reacts to music There is a factory bank with several of this shaders. With Qt 6 we are still using OpenGL for previous compatibility but the shaders are being compiled to qsb. It is working on Apple Silicon, Windows PC with Intel Card, NVIDIA card but with an AMD card it is saying: failed to build graphics pipeline state failed to link shader program: error: fail to build reflection info Am I missing something? Maybe during the shader compilation to qsb? Thank you! Best regards, Nuno Santos _______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest