Well, I was able to reproduce the issue. 1. Launch app. 2. Change system zoom settings from 100% to 125%. 3. Done. The issue is here. After restarting app - issue is not reproduced. So, just a guess, on 2-monitor system this zoom settings changes at runtime (maybe app is started initially on some monitor and then moves to another one with different zoom setting). *Question is*: is it possible to disable this auto-zoom thing for a particular image or at least globally?
On Thu, Apr 18, 2024 at 9:52 PM Alexander Dyagilev <alervd...@gmail.com> wrote: > Hello, > > The user with the issue has two monitors connected to his PC. *Weird > thing* is that SVG is loaded properly on one monitor (2K) and improperly > on another one (FullHD). How can this be? Only Qt authors can probably shed > some light on this issue :) > > > On Thu, Apr 18, 2024 at 11:24 AM Alexander Dyagilev <alervd...@gmail.com> > wrote: > >> Image as it's displayed on the user's machine: >> >> [image: image.png] >> >> >> On Thu, Apr 18, 2024 at 11:21 AM Alexander Dyagilev <alervd...@gmail.com> >> wrote: >> >>> I forgot to mention that this happens at least with Qt 6.4.3 and 6.6.2 >>> (or 6.6.3 I don't remember exactly). We use this code to load the image: >>> >>> import QtQuick 2.12 >>> >>> Image >>> { >>> property double zoom: 1.0 >>> >>> readonly property int preferredWidth: sameHiddenImg.implicitWidth * >>> zoom >>> readonly property int preferredHeight: sameHiddenImg.implicitHeight >>> * zoom >>> >>> // it works buggy under e.g. Retina displays without this >>> width: preferredWidth >>> height: preferredHeight >>> >>> // it works buggy under e.g. Retina displays without this >>> sourceSize: Qt.size(width, height) >>> >>> Image >>> { >>> id: sameHiddenImg >>> visible: false >>> source: parent.source >>> } >>> } >>> >>> So, valid values for preferredWidth and preferredHeight are 93 and 456. >>> But for some rare users they are 116 and 570 accordingly. >>> >>> On Thu, Apr 18, 2024 at 11:16 AM Alexander Dyagilev <alervd...@gmail.com> >>> wrote: >>> >>>> Hello, >>>> >>>> A few of our users have issues with UI rendering. We SVG sprite to >>>> display some elements of our UI. This SVG has a size specified in it >>>> (93x456). And of course we rely on it. The issue is that sometimes it's >>>> loaded with 116x570 size due to some unknown reason. So it's like a >>>> different image and we can't use such a sprite properly anymore. >>>> >>>> What can be the cause of that? I've attached this sprite image. >>>> >>>
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