Hi,

I’m handling touch interaction on some custom knobs with MultiPointTouchArea.

The problem is when I try to interact with this elements when they are 
contained in a Flickable. Depending on the orientation of the flickable and the 
interaction, the flickable moves as well.

Is there anyway to prevent this kind of interaction between both elements? 

Is there any newer and more adequate input handler to prevent this problem?

Thanks!

Nuno
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