Hi Uli, thank you for sharing that document, that's indeed very helpful. Following its examples, I was able to set up my singleton such that both runtimes (C++, QML) would share the same instance. Doing that I bumped into what I would consider a bug, probably in the MOC infrastructure: The example I used was
``` struct SingletonForeign { Q_GADGET QML_FOREIGN(MySingleton) QML_SINGLETON QML_NAMED_ELEMENT(MySingleton) public: static MySingleton *create(QQmlEngine *, QJSEngine *engine); }; ``` which works fine. Then I wanted to clean the code up a little more, and removed the "public:", given that the above is a `struct`, so everything in it is public anyhow. And that's where it stopped working ! I assume this is because the MOC isn't really aware of C++ semantics, and for some reason really requires the "public" specifier to be there. Why isn't the MOC using an actual compiler frontend to analyse these declarations ? Thanks, -- ...ich hab' noch einen Koffer in Berlin...
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